Lead Unity/Engine Developer

Company
On The Spot Development
Team
Unity Playworks
Department
Engineering & DevOps
Warsaw only
Hybrid
B2B or UoD
Engineering & DevOps
Unity Playworks
Hybrid
Warsaw only
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About On The Spot

On The Spot Development is a software development company that builds R&D teams for heavily invested startups and tech companies from the UK, EU, and Israel.

This job opportunity is for a position within one of our teams. You will be directly employed by On The Spot and will collaborate closely with our partner companies, contributing to their product's journey.

About the team

Hello, we are Unity Playworks!

We are Unity’s (after merger with ironSource) creative solution that empowers app businesses to drive incremental growth through creatives. Our technology supports all stages of their creative process, from concept iteration to creative production, delivery, reporting, and optimization.

Playworks provides the best quality tools for playable production in-house and is a “go to” solution to produce Playable Ads. We are empowering the growth of the top growing companies in both AppStore/GooglePlay. Creatives made with Playworks are shown >10 billion times across the globe monthly.

About the role

Playworks Playable Plugin is currently looking for a Unity developer for the Lead Engine Developer position.

As part of our mission to provide games studios with the tools to enhance their creative production process for HTML5/JS Playable Ads. Playable ads are lightweight web mini-games which provide users with a real gameplay experience, quickly teach how to play and engage in the game to achieve wow effect in under 30 seconds.

To achieve that we are building a custom lightweight JS runtime for Unity to allow our customers to achieve full game experience with small build size and great technical performance on all variety of mobile devices in Web context.

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Responsibilities

  • Suggest major technical directions for Playable Plugin
  • Leading R&D - research and develop engine runtime features in various parts of the engine: rendering, physics, audio, assets management, code compilation, etc.
  • Working closely with the team: improving work culture, processes, communication, best technical practices, growing the people, unblock team if they are stuck
  • Improve the product in various metrics: FPS, RAM usage, loading time, time to market, build size by optimizing engine systems
  • Growing the culture of writing/maintaining internal/public documentation

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Examples of tasks

  • Identify the best potential solution for tooling around playable ads build size. Write down technical requirement document with described feature requirements, expected improvements in terms of metrics, estimations of implementation
  • Research glTF/glb formats, suggest feature to implement
  • Review new Unity 6 features and come up with comprehensive analysis about implementation priorities for these features.

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Requirements

  • Wide and in depth understanding of Unity3d engine with at least 5 years of professional experience
  • Great Math skills for computer graphics/physics applications
  • Great skill in technical optimisation
  • Great communication skills
  • In depth understanding of C# language and .NET platform
  • Great level of independent problem solving
  • Upper-Intermediate level of English (B2+)

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Nice-to-haves

  • Web games related experience - JS, Unity.WebGL, Three.JS, Playcanvas
  • C++
  • WASM
  • Experience in low level Graphics libraries - OpenGL, WebGL, GLES 
  • Engine development experience

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Benefits

  • Work in a highly professional team. Informal and friendly atmosphere in the team.
  • Paid vacation — 20 business days per year, 100% sick leave payment
  • Equipment provision
  • Partially compensated educational costs (for courses, certifications, professional events, etc.)
  • Legal and Accounting supporti n Poland
  • Ability to work from our comfortable downtown office in Warsaw
  • 5 sick days per year
  • Medical insurance (after the end of the probationary period)
  • English and Polish classes 2 timesa week (online)
  • Bright and memorable corporate life: corporate parties, gifts to employees on significant dates
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If you'd like to work from Poland, having Polish citizenship, karta pobytu, or D-type work visa for Poland is obligatory to be considered for this position. Thank you!

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Iryna Hudozhnikava

Recruiter

Contribute to our growth

Know someone perfect for this role? Let us know about them. We have a referral program to recognize your support.

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Max 3 files up to 25 MB

Thank you!

Your message has been sent successfully! We will contact you as soon as possible.

Oops! Something went wrong while submitting the form.

Iryna Hudozhnikava

Recruiter

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